Updating some progress.
I sat up all night last night and learned more about what we have done at the lectures. I feel I will get the hang of what we are doing in all these codes. I also made a preliminary collider to the Zelda Project. It works if implemented in the lecture example “platformer” but may need adjustments to the Zelda-game.
A good thing is that there is no gravity in Zelda. But we will need to take in consideration how to do the health reductions and Close combat collisions.. I have some ideas in the back of my mind and I am sure we’ll solve it.
that’s it for today